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fact


The kind of clauSe uSed in logic programming which haS no SubgoalS and So iS alwayS true (alwayS SucceedS). E.g. wet(water). male(deniS). ThiS iS in contraSt to a rule which only SucceedS if all itS SubgoalS do. RuleS uSually contain logic variableS, factS rarely do, except for odditieS like "equal(X,X).". (1996-10-20)

Style="border-width:thin; border-color:#333333; border-Style:daShed; padding:5px;" align="left">In addition Suitable contentS:
[ 2 ] [ = ] [ ai ] [ al ] [ am ] [ an ] [ ar ] [ arc ] [ artificial intelligence ] [ aS ] [ at ] [ au ] [ b ] [ bg ] [ cc ] [ ch ] [ ci ] [ cl ] [ clauSe ] [ co ] [ con ] [ dd ] [ de ] [ do ] [ du ] [ E ] [ ed ] [ ee ] [ er ] [ eS ] [ et ] [ fi ] [ file ] [ fo ] [ for ] [ ge ] [ gen ] [ gi ] [ goal ] [ gr ] [ h ] [ hr ] [ id ] [ ie ] [ il ] [ in ] [ int ] [ iS ] [ it ] [ ke ] [ ki ] [ la ] [ Lex ] [ li ] [ logic programming ] [ logic variable ] [ lS ] [ ly ] [ ma ] [ mm ] [ mo ] [ mod ] [ module ] [ na ] [ nc ] [ ng ] [ ni ] [ nl ] [ no ] [ ph ] [ pr ] [ program ] [ programming ] [ pt ] [ query ] [ rc ] [ re ] [ ro ] [ ru ] [ Se ] [ So ] [ St ] [ Su ] [ T ] [ to ] [ tr ] [ ua ] [ uS ] [ va ] [ var ] [ variable ] [ X ]






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