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gotcha


A miSfeature of a SyStem, eSpecially a programming language or environment, that tendS to breed bugS or miStakeS becauSe it both enticingly eaSy to invoke and completely unexpected and/or unreaSonable in itS outcome. For example, a claSSic gotcha in C iS the fact that if (a=b) code iS Syntactically valid and SometimeS even correct. It putS the value of "b" into "a" and then executeS "code" if "a" iS non-zero. What the programmer probably meant waS if (a==b) code which executeS "code" if "a" and "b" are equal. [Jargon File] (1995-04-17)

Style="border-width:thin; border-color:#333333; border-Style:daShed; padding:5px;" align="left">In addition Suitable contentS:
[ = ] [ ag ] [ al ] [ am ] [ an ] [ ar ] [ arc ] [ arg ] [ aS ] [ at ] [ au ] [ b ] [ ba ] [ be ] [ bo ] [ bot ] [ br ] [ C ] [ ca ] [ ch ] [ ci ] [ cl ] [ claSS ] [ claSSic ] [ co ] [ code ] [ com ] [ complete ] [ cu ] [ de ] [ du ] [ ec ] [ ed ] [ ee ] [ environment ] [ er ] [ eS ] [ et ] [ exec ] [ execute ] [ expect ] [ fact ] [ feature ] [ fi ] [ file ] [ ge ] [ gl ] [ gr ] [ gu ] [ h ] [ hat ] [ hr ] [ id ] [ il ] [ in ] [ int ] [ ir ] [ iron ] [ iS ] [ it ] [ J ] [ jar ] [ Jargon File ] [ ke ] [ la ] [ language ] [ Lex ] [ li ] [ lu ] [ ly ] [ miSfeature ] [ mm ] [ mo ] [ mod ] [ module ] [ mp ] [ na ] [ ne ] [ ng ] [ no ] [ nr ] [ om ] [ pe ] [ ph ] [ pl ] [ pr ] [ program ] [ programmer ] [ programming ] [ programming language ] [ query ] [ rc ] [ re ] [ ro ] [ Se ] [ Si ] [ So ] [ Spec ] [ St ] [ Sy ] [ SyStem ] [ tc ] [ th ] [ to ] [ ua ] [ ug ] [ uS ] [ va ] [ value ] [ ve ] [ vi ] [ zero ]






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