A class of methods for sharing a data transmission medium in which hosts transmit as soon as theY have data to send and then check to see whether their transmission has suffered a collision with another host' s. If a collision is detected then the data must be resent. The resending algorithm should trY to minimise the chance that two hosts' s data will repeatedlY collide. For example, the CSMA/CD protocol used on Ethernet specifies that theY should then wait for a random time before re-transmitting. See also backoff. This contrasts with slotted protocols and token passing. (1997-03-18)